Flip Flop

1. Oktober 2008:

Enhancement

Maelstrom Weapon proc chance changed from 20/40/60/80/100% on critical hit to 3/6/9/12/15% when you deal damage with a melee weapon. Now affects Chain Heal as well.

Dual Wield Specialization now Increases your chance to hit while dual wielding by an additional 1/2/3%. (Down from 2/4/6%)

Stormstrike doesn’t affect Fire or Frost damage anymore.

Unleashed Rage now increases both melee and ranged attack power and works within 45 yards. (Old – Affected only melee AP, 20 yards)

Flurry now increases your attack speed by 5/10/15/20/25% (Down from 10/15/20/25/30%) for your next 3 swings after dealing a critical strike.

2. Oktober 2008:

Here are our concerns: Lavaburst makes scaling from spell damage so good that Enhancement shamans were debating wearing Elemental gear. Enhancement shamans were also looking at using caster daggers to maximize procs. Both of these trends would cause us severe item headaches down the road and also don’t fit the kit of the tree.

We’re changing Maestrom Weapon to no longer affect Lavaburst. We are also changing the proc rate to a proc per minute mechanic instead of a chance on hit.

To compensate for lost damage, we are raising Flurry back up to 30% max haste and raising Dual Wield back up to 6% hit.

Oh und für alle die nicht so wirklich in den Zahlen und Fakten eines aktuellen Enhancement Shaman stecken. Blizzard hat hier grad nichts anderes verkündet, als das die einzig neuen Enhancement-Talente und Skills in Lich King überhaupt nicht skalieren werden. Die Synergie zwischen Maelstrom Weapons, Lavaburst und Elemental Devastation (Im Elemental Tree extra oben positioniert, eben so wie Elemental Fury) ist jetzt erstmal völlig beseitigt.

Blizzard hat Null Ahnung, was und wie sie Enhancement weiter gestalten wollen.