Test-Server: Patch 2.0.10

Nochmal ich möchte nicht aus Paladinen die besten Tanks im Spiel machen, ich möchte nur, dass diese Klasse im Vergleich zu Warriorn und Druiden nicht untergeht, denn genau das droht. Wenn Krieger vielleicht bald auf Druiden-Niveau gebuffed werden, dann ist das der Sargnagel für Pala-Tanks im Raid.

So vor wenigen Tagen hier geschrieben:

Hier die Patch-Notes vom kommenden Patch 2.0.10, welch Ironie, Druid-Tank Nerfs, Warrior-Tank-Buffs, Paladin-Tank…. nix.

Druids

The rage normalization equation has been adjusted to grant more rage. The typical player should see an increase of 15% to 20% in their rage generation.

When the duration of „Cyclone“ ends, area buffs such as „Leader of the Pack“, „Tree of Life“, and „Moonkin“ will now be correctly resumed.

„Feral Charge“ now removes all snaring effects.

„Bear Form“ now grants 25% increased stamina instead of 25% increased health.

„Dire Bear Form“ now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.

The multiplier on base weapon damage for „Mangle (Bear)“ ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.

„Savage Fury“ no longer affects „Mangle (Bear)“.

„Savage Fury“ no longer applies to „Maul“ or „Swipe“.

The critical damage bonus on „Predatory Instincts“ reduced from 3/6/9/12/15% to 2/4/6/8/10%.

„Improved Leader of the Pack“ can no longer get critical heals.

The armor bonus from „Moonkin Form“ has been increased from 360% to 400% (to match Dire Bear Form).

Paladins

The slowing affect from „Avenger’s Shield“ is now considered a snare, so snare removal and immunity affects will now work on it.

Warriors

The rage normalization equation has been adjusted to grant more rage. The typical player should see an increase of 15% to 20% in their rage generation.

All warriors had their critical strike chance adjusted upward slightly (about 1%).

„Thunder Clap“ is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.

The cooldown on „Victory Rush“ has been removed, and it can now be used up to 20 seconds after killing an enemy.

„Charge“, „Intercept“, and „Intervene“ now remove all snaring effects.

„Unbridled Wrath“ has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.

Dazu kommen noch Shadow-Priest Nerfs und Shaman-Buffs. R.I.P Paladin-Tanks, für’s Erste…

Oh und für alle die nun zum Healbot werden wollen, auch da wird die beste BP vor Karazhan, massiv generfed:

Breastplate of Many Graces – 1135 Armor – 40 Stamina (+16) – 28 Intellect (-5) – 62 +Healing (-13) – 11 Mana/5 Seconds (+1)